Portrait: Triangles & Quads

Click for Portrait

My approach for this assignment was rather minimalistic. I decided to work only with triangles and quads, mainly to get used to the grid system and manage to change the positioning instinctively. This goal was a success as after numerous lines of x and y’s. I started with positioning a grid on the photo in Photoshop and marked the parts I want to use in the portrait.

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Thanks to the grid I was able to read the x and y coordinates i needed.

The code itself is very simple, but 235 lines long ( with the same repeating content). Goal is to from now forward implement more complex systems and animations, that also influence the structure of the code more.

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Some snapshots of the code:

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